Thursday, September 29, 2011



                      total=255 minutes
                       10/6finish the survey- 30 minutes
                       10/8 get the 6th graders-120 minutes
                       10/10 finish project-55
                        10/14 make three designs-40
   
 "i will use my time wisely "

Tuesday, September 27, 2011

design specification




DESIGN BRIEF, DESIGN SPECIFICATIONS & TEST

 DUE AT END OF PERIOD-by THURSDAY-CUT 

THIS FROM YOUR FIRST POST AND ANSWER 

THE QUESTIONS

 Design Brief
10. Write a short statement of what you are going to make, why you are going to make it, and for whom you are making it. I am makeing a comic because I think a comic is really easy to draw I mean its just a picture or two and a paragraph about what is going on or what they are saying.i am makeing this comic for the 6th graders and we are makeing them very simple so they can understand how to use the design cycle

Formulate a Design Specification
11. What are the requirements for this assignment? the requirements for this assignment is that it must have simplicty,and the rest of the design cycle. also so that the students in 6th grade can understand the steps of the design cycle. 
12. What are the limitations you have with this assignment? one of the limitations is for the 6th gaders to understand it another is te time that we have.
13. How will you "test" your project? i will show the comic to the 6th graders to like about three people and see if they understand it

Monday, September 19, 2011

flipbook




In a flip book I can be very simple because I can you can draw a very simple and easy drawing that the 6th graders can understand. you can also  do like a book and type a summary in the bottom about what the picture is about. A theme for the flip book is very easy just leave the background white or if you want you can do other colors as long as you can see the pictures and the word you write so that it is very clear to read it better. For the character i will draw something easy. Something simple like a stick figure so that the 6th graders can understand it . Also because i am not a very good artistic person I don't like to draw I hate drawing. The font size I will put it kind of big so that they can see i better but not to big because  then it will take up to much space then I won't be able to be very detailed with the design cycle. That is why I put a two on the character choice beacuse I am not good with drawing. For the music choice I put a four because this can have like a lot of sound effects that make the flip book more interesting to see the music is also a little hard to choose because not everyone likes the same type of  music but i will try my best to put good music on the flip book.

comic book

In simplicity I put a four because in not very good with makeing things simple. When I talk I say things very detailed and thats why I think everyone understands me. In theme choices I put a 3 because i'm not that creative I like plain things because it makes you look more mature. Also because it is very hard to put themes on a comic what ever the theme is about thats the only thing you can draw and write .In character choices I put a three because I like cool characters but i'm not that good of a drawer so i will try my best to draw cool characters also because in a comic you have to draw characters moving around or doing something. In font choices I put a two because i like small font and everyone usally like big font sizes. in music I put a one because I dont like the music that everyone else likes and they dont like the music I like

Thursday, September 15, 2011

Area of Interaction: Community and Service , Approaches to Learning & Human Ingenuity
Significant Concept: Design Cycle can be used to solve problems
Unit Question: How can my learning help my community? How do I make Sound Choices?
INVESTIGATE: (Write in complete sentences) Identify the Problem
1. What is the problem you need to solve? Explain to a 6th grader what the design cycle is all about by creating a presentation. (3d, PPT, movie, game, Poster)
2. How does the Design Cycle apply to the real world?keeps you organized and makes thing easier to create.
3. How will this project serve my community? this will help me learn the design cycle for ever
4. How can my learning help my community? it makes one smarter person in the world
5. How do we live in relation to each other?work as group
6. How does this help others?helps them be ore organized
7. What are the requirements for this assignment? teach a sixth grader how to use the design cycle.
8. What is the Design Cycle? investigate plan create design and evaluate.
REFLECT on your learning.
Day 2
9. Spend one day experimenting with DESIGN CYCLE your presentation. List five things your learned about the Design Cycle:


day 2 design cycle

Today I researched how to make a arcade game for my project to help 6th graders learn the design cycle. i found a web site for this and it is called www.classtools.com/arcade game.I still have not decided what tool i will use to teach the sixth graders the design cycle but im pretty shure i will use this tool to teach them.